Abbreviated version because I have a food hangover.
Move over Oregon Trail. Sim City is the new multi-dimmensional learning tool
For the past couple weeks, SimCity’s publishers have been encouraging educators to use SimCityEDU, the educational version of the wildly popular urban planning simulation game. The article goes into the benefits of having students build a city and learn about the relationships of the structures they put up. For example, taking down a power plant would reduce pollution, but eliminate jobs and force workers to move.
Not only does it aim to convey basic skills such as arithmetic, but an understanding of complex systems such as the economy, the environment and the relationships that tie them together.
Another benefit of the educational version of the game is that teachers can track student learning styles on the back-end dashboard to the game. The beauty of it all is that you get all these data points and insights while the students are having a good time.
Teaching students the speed of the internet
To show her fifth grade class how fast the internet works, one teacher posted a photo of herself on Facebook. I saw this shared on Facebook a couple days ago and thought it was perfect for teachers with students on the cusp of hitting the web. All too often I see younger people posting terribly venemous stuff, compromising pictures, and generally things that can lose them a job. I’d be lying if I said I wasn’t has reckless in my greener days so I’m sharing if this with you. Check out how many shares she got in 24 hours (with the help of the magical place that is the internet).
- Digital citizenship: http://www.edutopia.org/blog/the-path-to-digital-citizenship-andrew-marcinek
Start-ups: If you need to be familiar to be successful, then how are you going to make a substantial change?
This one is for the entrepreneurs out there. This post basically talks about how if you want to make a significant change, in our case education, you have to be okay with not eating despite how hungry you are to be successful. This is because it’s easier to make something that people are already used to. If they recognize it, people already have in their head as a something they need. But since edtech companies like Gradeable are trying to improve the educational process, we put up with the belly rumblings. Any ed-tech entrepreneurs out there relate to this? Anyone disagree? Is there a happy medium between revolutionary thinking and staying popular?